waitUntilJobSucceeded
suspend fun DeadlineClient.waitUntilJobSucceeded(request: GetJobRequest, retryStrategy: RetryStrategy? = null): Outcome<GetJobResponse>
suspend fun DeadlineClient.waitUntilJobSucceeded(block: GetJobRequest.Builder.() -> Unit): Outcome<GetJobResponse>
Wait until a job has succeeded. Fails if the job reaches a non-successful terminal status. Waits up to 1 hour by default.