TextEvent

class TextEvent

Contains text content to be synthesized into speech.

Types

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class Builder
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object Companion

Properties

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Configuration for controlling when synthesized audio flushes to the output stream.

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The text content to synthesize. If you specify ssml as the TextType, follow the SSML format for the input text.

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Specifies whether the input text is plain text or SSML. Default: plain text.

Functions

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inline fun copy(block: TextEvent.Builder.() -> Unit = {}): TextEvent
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String