waitUntilOutputActive
suspend fun MediaConnectClient.waitUntilOutputActive(request: GetRouterOutputRequest, retryStrategy: <Error class: unknown class>? = null): <Error class: unknown class><GetRouterOutputResponse>
suspend fun MediaConnectClient.waitUntilOutputActive(block: GetRouterOutputRequest.Builder.() -> Unit): <Error class: unknown class><GetRouterOutputResponse>
Wait until the Output is ACTIVE