IsolineAvoidanceArea

Defines an area to avoid when calculating routes. Consists of a primary geometry to avoid, with the ability to specify exception areas within that geometry where travel is permitted.

Types

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class Builder
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object Companion

Properties

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Areas within the primary avoidance geometry where travel is allowed. For example, you might want to avoid a neighborhood but allow travel on a major road that passes through it.

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The primary area to avoid, specified using a bounding box, corridor, polygon, or polyline corridor.

Functions

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String