Builder
Properties
A set of key-value pairs that can store custom data in a game session. For example: {"Key": "difficulty", "Value": "novice"}. You can use this parameter to modify game properties in an active game session. This action adds new properties and modifies existing properties. There is no way to delete properties. For an example, see Update the value of a game property.
An identifier for the game session that is unique across all regions to update. The value is always a full ARN in the following format: arn:aws:gamelift:<location>::gamesession/<fleet ID>/<ID string>.
The maximum number of players that can be connected simultaneously to the game session.
A policy that determines whether the game session is accepting new players.
Game session protection policy to apply to this game session only.