7#include <aws/crt/cbor/Cbor.h>
8#include <aws/gamelift/GameLift_EXPORTS.h>
9#include <aws/gamelift/model/DeploymentStatus.h>
33 AWS_GAMELIFT_API
void CborEncode(Aws::Crt::Cbor::CborEncoder& encoder)
const;
50 m_deploymentStatusHasBeenSet =
true;
51 m_deploymentStatus = value;
60 bool m_deploymentStatusHasBeenSet =
false;
AWS_GAMELIFT_API void CborEncode(Aws::Crt::Cbor::CborEncoder &encoder) const
DeploymentStatus GetDeploymentStatus() const
LocationalDeployment & WithDeploymentStatus(DeploymentStatus value)
AWS_GAMELIFT_API LocationalDeployment & operator=(const std::shared_ptr< Aws::Crt::Cbor::CborDecoder > &decoder)
bool DeploymentStatusHasBeenSet() const
void SetDeploymentStatus(DeploymentStatus value)
AWS_GAMELIFT_API LocationalDeployment()=default
AWS_GAMELIFT_API LocationalDeployment(const std::shared_ptr< Aws::Crt::Cbor::CborDecoder > &decoder)