7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/crt/cbor/Cbor.h>
9#include <aws/gamelift/GameLift_EXPORTS.h>
33 AWS_GAMELIFT_API
void CborEncode(Aws::Crt::Cbor::CborEncoder& encoder)
const;
44 template <
typename LocationT = Aws::String>
46 m_locationHasBeenSet =
true;
47 m_location = std::forward<LocationT>(value);
49 template <
typename LocationT = Aws::String>
57 bool m_locationHasBeenSet =
false;
AWS_GAMELIFT_API void CborEncode(Aws::Crt::Cbor::CborEncoder &encoder) const
bool LocationHasBeenSet() const
void SetLocation(LocationT &&value)
const Aws::String & GetLocation() const
LocationConfiguration & WithLocation(LocationT &&value)
AWS_GAMELIFT_API LocationConfiguration & operator=(const std::shared_ptr< Aws::Crt::Cbor::CborDecoder > &decoder)
AWS_GAMELIFT_API LocationConfiguration(const std::shared_ptr< Aws::Crt::Cbor::CborDecoder > &decoder)
AWS_GAMELIFT_API LocationConfiguration()=default
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String