7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/crt/cbor/Cbor.h>
9#include <aws/gamelift/GameLift_EXPORTS.h>
31 AWS_GAMELIFT_API
DeploymentDetails(
const std::shared_ptr<Aws::Crt::Cbor::CborDecoder>& decoder);
33 AWS_GAMELIFT_API
void CborEncode(Aws::Crt::Cbor::CborEncoder& encoder)
const;
41 template <
typename LatestDeploymentIdT = Aws::String>
43 m_latestDeploymentIdHasBeenSet =
true;
44 m_latestDeploymentId = std::forward<LatestDeploymentIdT>(value);
46 template <
typename LatestDeploymentIdT = Aws::String>
54 bool m_latestDeploymentIdHasBeenSet =
false;
AWS_GAMELIFT_API void CborEncode(Aws::Crt::Cbor::CborEncoder &encoder) const
bool LatestDeploymentIdHasBeenSet() const
AWS_GAMELIFT_API DeploymentDetails & operator=(const std::shared_ptr< Aws::Crt::Cbor::CborDecoder > &decoder)
AWS_GAMELIFT_API DeploymentDetails()=default
const Aws::String & GetLatestDeploymentId() const
DeploymentDetails & WithLatestDeploymentId(LatestDeploymentIdT &&value)
void SetLatestDeploymentId(LatestDeploymentIdT &&value)
AWS_GAMELIFT_API DeploymentDetails(const std::shared_ptr< Aws::Crt::Cbor::CborDecoder > &decoder)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String