7#include <aws/core/utils/memory/stl/AWSString.h>
8#include <aws/crt/cbor/Cbor.h>
9#include <aws/gamelift/GameLift_EXPORTS.h>
10#include <aws/gamelift/model/ContainerDependencyCondition.h>
47 AWS_GAMELIFT_API
void CborEncode(Aws::Crt::Cbor::CborEncoder& encoder)
const;
56 template <
typename ContainerNameT = Aws::String>
58 m_containerNameHasBeenSet =
true;
59 m_containerName = std::forward<ContainerNameT>(value);
61 template <
typename ContainerNameT = Aws::String>
85 m_conditionHasBeenSet =
true;
97 bool m_containerNameHasBeenSet =
false;
98 bool m_conditionHasBeenSet =
false;
void SetContainerName(ContainerNameT &&value)
AWS_GAMELIFT_API ContainerDependency()=default
AWS_GAMELIFT_API ContainerDependency(const std::shared_ptr< Aws::Crt::Cbor::CborDecoder > &decoder)
AWS_GAMELIFT_API ContainerDependency & operator=(const std::shared_ptr< Aws::Crt::Cbor::CborDecoder > &decoder)
bool ContainerNameHasBeenSet() const
ContainerDependencyCondition GetCondition() const
bool ConditionHasBeenSet() const
const Aws::String & GetContainerName() const
ContainerDependency & WithCondition(ContainerDependencyCondition value)
AWS_GAMELIFT_API void CborEncode(Aws::Crt::Cbor::CborEncoder &encoder) const
void SetCondition(ContainerDependencyCondition value)
ContainerDependency & WithContainerName(ContainerNameT &&value)
ContainerDependencyCondition
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String