/AWS1/CL_GMLPLAYERGATEWAYCONF¶
Configuration settings for player gateway. Use these settings to specify advanced options for how player gateway handles connections.
CONSTRUCTOR¶
IMPORTING¶
Optional arguments:¶
iv_gameserveripprotocolsupp TYPE /AWS1/GMLGAMESERVERIPPROTSUPP /AWS1/GMLGAMESERVERIPPROTSUPP¶
The IP protocol that your game servers support for player connections through player gateway. If the value is set to
IPv4, GameLift will install and execute a lightweight IP translation software on fleet instances to receive and transform incoming IPv6 traffic to IPv4. If the value is set toDUAL_STACK, the lightweight IP translation software will not be installed on fleet instances.DUAL_STACKprovides slightly better performance thanIPv4.
Queryable Attributes¶
GameServerIpProtocolSupported¶
The IP protocol that your game servers support for player connections through player gateway. If the value is set to
IPv4, GameLift will install and execute a lightweight IP translation software on fleet instances to receive and transform incoming IPv6 traffic to IPv4. If the value is set toDUAL_STACK, the lightweight IP translation software will not be installed on fleet instances.DUAL_STACKprovides slightly better performance thanIPv4.
Accessible with the following methods¶
| Method | Description |
|---|---|
GET_GAMESERVERIPPROTOCOLSUPP() |
Getter for GAMESERVERIPPROTOCOLSUPP, with configurable defau |
ASK_GAMESERVERIPPROTOCOLSUPP() |
Getter for GAMESERVERIPPROTOCOLSUPP w/ exceptions if field h |
HAS_GAMESERVERIPPROTOCOLSUPP() |
Determine if GAMESERVERIPPROTOCOLSUPP has a value |