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/AWS1/CL_GMLPLAYERGATEWAYCONF

Configuration settings for player gateway. Use these settings to specify advanced options for how player gateway handles connections.

CONSTRUCTOR

IMPORTING

Optional arguments:

iv_gameserveripprotocolsupp TYPE /AWS1/GMLGAMESERVERIPPROTSUPP /AWS1/GMLGAMESERVERIPPROTSUPP

The IP protocol that your game servers support for player connections through player gateway. If the value is set to IPv4, GameLift will install and execute a lightweight IP translation software on fleet instances to receive and transform incoming IPv6 traffic to IPv4. If the value is set to DUAL_STACK, the lightweight IP translation software will not be installed on fleet instances. DUAL_STACK provides slightly better performance than IPv4.


Queryable Attributes

GameServerIpProtocolSupported

The IP protocol that your game servers support for player connections through player gateway. If the value is set to IPv4, GameLift will install and execute a lightweight IP translation software on fleet instances to receive and transform incoming IPv6 traffic to IPv4. If the value is set to DUAL_STACK, the lightweight IP translation software will not be installed on fleet instances. DUAL_STACK provides slightly better performance than IPv4.

Accessible with the following methods

Method Description
GET_GAMESERVERIPPROTOCOLSUPP() Getter for GAMESERVERIPPROTOCOLSUPP, with configurable defau
ASK_GAMESERVERIPPROTOCOLSUPP() Getter for GAMESERVERIPPROTOCOLSUPP w/ exceptions if field h
HAS_GAMESERVERIPPROTOCOLSUPP() Determine if GAMESERVERIPPROTOCOLSUPP has a value