ConflictException

A conflict with a previous successful update is detected. This typically occurs when the previous update did not have time to propagate before the next update was made. A retry (with appropriate backoff logic) is the recommended response to this exception.

Types

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class Builder
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object Companion

Functions

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inline fun copy(block: ConflictException.Builder.() -> Unit = {}): ConflictException
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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String