ResourceCreationLimitPolicy
A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.
The policy is evaluated when a player tries to create a new game session. On receiving
a CreateGameSession request, Amazon GameLift Servers checks that the player (identified by
CreatorId) has created fewer than game session limit in the specified
time period.
The purpose of this policy is to prevent a single player from consuming a large share of
available hosting resources. For example, setting NewGameSessionsPerCreator to
4 and PolicyPeriodInMinutes to 10 limits each player
to creating 4 game sessions every 10 minutes. Setting these values too high (for example,
200 game sessions every 1000 minutes) still allows a single player to rapidly consume
resources. We recommend keeping these values small.
Contents
Note
In the following list, the required parameters are described first.
- NewGameSessionsPerCreator
-
A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.
The policy is evaluated when a player tries to create a new game session. On receiving a
CreateGameSessionrequest, Amazon GameLift Servers checks that the player (identified byCreatorId) has created fewer than game session limit in the specified time period.Type: Integer
Valid Range: Minimum value of 0.
Required: No
- PolicyPeriodInMinutes
-
The time span used in evaluating the resource creation limit policy.
Type: Integer
Valid Range: Minimum value of 0.
Required: No
See Also
For more information about using this API in one of the language-specific AWS SDKs, see the following: